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Rat & Slash
Description:
Rat & Slash is a Roguelite Hack & Slash were you play as a rat and have to defeat various golems during a 3 minute period before having to defeat a boss enemy.
For this game I was both a Sound Designer and Composer. For the sound design I focused on the player movement, such as footsteps, jumping, dashing, sliding. The composition was 2 different Metal scorings during the bossfights one had a synthetic lead and the other had brass layers supporting the distorted guitars.
Implementation was done using Wwise, having many different RTPCs to create as much variations as possible for an optimal listening experience.
I learned a lot during this project and had a ton of fun, especially taking a shot at composition for the bossfights.
Trailer:
Collaboration with TGA Stockholm
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