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Rat & Slash

Description:

Rat & Slash is a Roguelite Hack & Slash were you play as a rat and have to defeat various golems during a 3 minute period before having to defeat a boss enemy.

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​For this game I was both a Sound Designer and Composer. For the sound design I focused on the player movement, such as footsteps, jumping, dashing, sliding. The composition was 2 different Metal scorings during the bossfights one had a synthetic lead and the other had brass layers supporting the distorted guitars.

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Implementation was done using Wwise, having many different RTPCs to create as much variations as possible for an optimal listening experience.

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​I learned a lot during this project and had a ton of fun, especially taking a shot at composition for the bossfights.

Trailer:

Collaboration with TGA Stockholm

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